Design
Rules, card layouts and icons that read at a glance.
You get:
- rules editing and structure
- card templates in your style
- an icon and layout system that's yours alone
- print-and-play files for testing
Basepoint Games
I'm making Power Deal, and I also help designers take an idea from notebook to playable prototype to print-ready deck.
Featured game
The details are still being shuffled.
Face-down until the rules are final.
Got a game in a notebook, a spreadsheet or your head? I'll help you get it to the table, then to the printer. Most games stall between the sketch and the prototype. Let's not let yours.
Because I'm also a developer, your cards can come straight from a spreadsheet: change one cell, reprint the deck.
Rules, card layouts and icons that read at a glance.
You get:
From spreadsheet to a deck you can shuffle.
You get:
Print-ready files, and a printer that fits your run.
You get:
Start here. Send me a paragraph about your game and where you're stuck. I'll reply with honest next steps, even if that's “you don't need me yet”.
deck 51/52 · one card went missingdeck 52/52 · found it. It was hiding in the code all along.
Ask for a quote.
Want to playtest Power Deal, stock it, or make a game of your own? Email me. I read everything.
Opens your email app. Or copy:hello@basept.ca